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Kritik: Ratchet & Clank von Moviejones

Moviejones | 25.04.2016

Hier dreht sich alles um die Ratchet & Clank von Moviejones. Tausch dich mit anderen Filmfans aus.

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LastGunman : : Moviejones-Fan
01.05.2016 02:34 Uhr | Editiert am 01.05.2016 - 02:35 Uhr
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Dabei seit: 05.09.15 | Posts: 372 | Reviews: 1 | Hüte: 6

Ein interessantes Review von jemandem, der zuvor das dazugehörige (neue) Spiel gespielt hat: http://nakedgameplay.com/ynnews/news/view/the-ratchet-amp-clank-movie-is-a-90-minute-cutscene-looking-for-a-game

Da werden die Probleme sehr deutlich genannt:

"In the game Ratchet goes through an extended obstacle course (which also serves as a tutorial). By the time he’s jumped every jump and defeated every opponent it feels like he’s supremely qualified for the position. When Captain Qwark, the Galactic Rangers’ most popular (and most pompous) member turns him away, it feels completely unfair.

In the movie there is no obstacle course. We see Ratchet arrive at the tryouts. Then we see him turned away. It’s still cruel, but it’s nowhere near as potent and telling a moment.

It’s a problem that repeats itself throughout the film. An obstacle is put in the heroes’ way, and instead of spending a half-hour working through a level with bits of exposition along the way, the movie skips right to the resolution. A pivotal encounter in an enemy stronghold is reduced to a self-aware montage. A moment that was a major boss fight in the game is barely a blip in the movie."

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